/ Introduction to 3D Game …ogramming with DirectX 12
/ Introduction-to-3D-Game-Programming-with-DirectX-12.ISO / Figures / Chapter 5 The Rendering Pipeline / Fig5-33.bmp![]() ![]() | < prev | next > |
Bitmap Image | 2016-03-02 | 5.2 MB | 1659x1092 | 16-bit (1,288 colors) |